About me
​Greetings stranger! I'm happy that you've stayed awhile and listened.
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I’m Martin, a Level Designer whose heart beats extra hard for satisfying level flow, visually pleasing compositions, prototyping and game design. As a designer, I’m always striving to create memorable experiences that stand out and make an impact.
From growing up with Pokémon & Diablo II IP LANs with my dad, to competitive FPS-games and grinding out MMOs & ARPGs as I grew older, games have played an important role during all phases of my life.
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Coming from a background in marketing, I bring strong communication skills and years of experience from working in international & cross functional teams.​ During the game projects at The Game Assembly, I've been recognized by my team members as someone who gets things done and who's not afraid to take initiative and lead.
​I can't wait to get out in the industry to put my creative mind to work and collaborate with all the amazing talent out there. ​Please don't hesitate to reach out with any questions, inquiries or internship opportunities. Let's create magic together!
Thank you for your time,​
Martin Trosell