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NO TALL TALE
A platformer inspired by Ori and the Blind Forest
Pitch:
"Reawaken your house elf magic and use it to traverse the cottage
as you search high and low for your missing human friend"
Project Overview
The team:
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3 Level Designers
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3 Game Artists
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2 Animators
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6 Game Programmers

Production time:
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12 weeks half-time = Around 240 hours.
Engine:
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Unity as a level editor
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"TGE" Game Engine
Main contributions:
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Level Design for Level 2 (living room)
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Level Design for Level 4 (kitchen)
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Member of metrics and player taskforce, heavily involved in balancing the movement of player character
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Member of story taskforce, for coming up with and conveying story through environmental storytelling
Project showreel
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