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NO TALL TALE

A platformer inspired by Ori and the Blind Forest

Pitch:

"Reawaken your house elf magic and use it to traverse the cottage

as you search high and low for your missing human friend"

Project Overview

The team:

  • 3 Level Designers

  • 3 Game Artists

  • 2 Animators

  • 6 Game Programmers

P3_Logga.png

Production time:

  • 12 weeks half-time = Around 240 hours.

Engine:

  • Unity as a level editor

  • "TGE" Game Engine 

Main contributions:

  • Level Design for Level 2 (living room)

  • Level Design for Level 4 (kitchen)

  • Member of metrics and player taskforce, heavily involved in balancing the movement of player character

  • Member of story taskforce, for coming up with and conveying story through environmental storytelling

Project showreel

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