top of page
Project Overview
The team:
-
2 Level Designers
-
4 Game Artists
-
2 Animators
-
2 Technical Artists
-
5 Game Programmers

Production time:
-
9 weeks full-time = Around 360 hours.
Engine:
-
Rock Solid Engine (custom engine of team)
Main contributions:
-
Level Design lead
-
Level Design ownership of Level 2 (Darkline Control), 4 (Machine Genesis) and 5 (The Public Facade)
-
Major role in game design, story and level flow
-
Assisting with Level Propping / Level Art
-
Member in taskforces for player, game design, metrics, story, scripted events
-
In-game scripted events using visual scripting in our custom engine
Project showreel
bottom of page




